Делаем залитый трек — различия между версиями
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Andriv (обсуждение | вклад) |
Andriv (обсуждение | вклад) |
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Строка 35: | Строка 35: | ||
<code> int green = 170; | <code> int green = 170; | ||
− | green -= Math.abs((((m_charaaI[j2][1] << 3) >> 16) - ((m_charaaI[j2 + 1][1] << 3) >> 16))*100/(((m_charaaI[j2][0] << 3) >> 16) - ((m_charaaI[j2 + 1][0] << 3) >> 16))); | + | green -= Math.abs((((m_charaaI[j2][1] << 3) >> 16) - ((m_charaaI[j2 + 1][1] << 3) >> 16))*100/(((m_charaaI[j2][0] |
+ | << 3) >> 16) - ((m_charaaI[j2 + 1][0] << 3) >> 16))); | ||
if(green < 10) green = 10; | if(green < 10) green = 10; | ||
j._ifIIV(0, green, 0); | j._ifIIV(0, green, 0); | ||
− | j.DrawTrack((m_charaaI[j2][0] + j1 << 3) >> 16, (m_charaaI[j2][1] + l1 << 3) >> 16, (m_charaaI[j2 + 1][0] + i3 << 3) >> 16, (m_charaaI[j2 + 1][1] + j3 << 3) >> 16, (m_charaaI[j2 + 1][0] << 3) >> 16, (m_charaaI[j2 + 1][1] << 3) >> 16, (m_charaaI[j2][0] << 3) >> 16, (m_charaaI[j2][1] << 3) >> 16); | + | j.DrawTrack((m_charaaI[j2][0] + j1 << 3) >> 16, (m_charaaI[j2][1] + l1 << 3) >> 16, |
+ | (m_charaaI[j2 + 1][0] + i3 << 3) >> 16, (m_charaaI[j2 + 1][1] + j3 << 3) >> 16, (m_charaaI[j2 + 1][0] << 3) >> 16, | ||
+ | (m_charaaI[j2 + 1][1] << 3) >> 16, (m_charaaI[j2][0] << 3) >> 16, (m_charaaI[j2][1] << 3) >> 16); | ||
j._ifIIV(0, 255, 0); | j._ifIIV(0, 255, 0); | ||
− | j.drawDownTrack((m_charaaI[j2 + 1][0] << 3) >> 16, (m_charaaI[j2 + 1][1] << 3) >> 16, (m_charaaI[j2][0] << 3) >> 16, (m_charaaI[j2][1] << 3) >> 16); | + | j.drawDownTrack((m_charaaI[j2 + 1][0] << 3) >> 16, (m_charaaI[j2 + 1][1] << 3) >> 16, |
+ | (m_charaaI[j2][0] << 3) >> 16, (m_charaaI[j2][1] << 3) >> 16); | ||
j._ifIIV(0, green, 0); | j._ifIIV(0, green, 0); | ||
</code> | </code> |
Версия 11:42, 19 ноября 2010
Открываем i.java
Вставляем в любое место(можно перед последней скобкой):
public void DrawTrack(int x1,int y1, int x2,int y2,int x3,int y3,int x4,int y4 )
{
x1 = _qII(x1);
y1 = _rII(y1);
x2 = _qII(x2);
y2 = _rII(y2);
x3 = _qII(x3);
x4 = _qII(x4);
y4 = _rII(y4);
m_CGraphics.fillTriangle(x1, y1, x2, y2, x3, y3);
m_CGraphics.fillTriangle(x1, y1, x3, y3, x4, y4);
}
public void drawDownTrack(int x1, int y1, int x2, int y2) {
x1 = _qII(x1);
y1 = _rII(y1);
x2 = _qII(x2);
y2 = _rII(y2);
int down = Math.max(y1, y2);
down = Math.max(down, m_dI);
m_CGraphics.fillTriangle(x1, y1, x2, y2, x2, down);
m_CGraphics.fillTriangle(x1, y1, x2, down, x1, down);
Открываем l.java
и после строк:
i3 = (int)(((long)i3 << 32) / (long)(l3 >> 1 >> 1) >> 16);
Вставляем:
int green = 170;
green -= Math.abs((((m_charaaI[j2][1] << 3) >> 16) - ((m_charaaI[j2 + 1][1] << 3) >> 16))*100/(((m_charaaI[j2][0]
<< 3) >> 16) - ((m_charaaI[j2 + 1][0] << 3) >> 16)));
if(green < 10) green = 10;
j._ifIIV(0, green, 0);
j.DrawTrack((m_charaaI[j2][0] + j1 << 3) >> 16, (m_charaaI[j2][1] + l1 << 3) >> 16,
(m_charaaI[j2 + 1][0] + i3 << 3) >> 16, (m_charaaI[j2 + 1][1] + j3 << 3) >> 16, (m_charaaI[j2 + 1][0] << 3) >> 16,
(m_charaaI[j2 + 1][1] << 3) >> 16, (m_charaaI[j2][0] << 3) >> 16, (m_charaaI[j2][1] << 3) >> 16);
j._ifIIV(0, 255, 0);
j.drawDownTrack((m_charaaI[j2 + 1][0] << 3) >> 16, (m_charaaI[j2 + 1][1] << 3) >> 16,
(m_charaaI[j2][0] << 3) >> 16, (m_charaaI[j2][1] << 3) >> 16);
j._ifIIV(0, green, 0);
Компилируем и радуемся :)